Tag: Evergreen
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The design space for object creation
While preparing a session on (object-oriented) object creation for my Advanced Design and Programming course, I noticed that there are at least two major ways of looking at how to decide on how to create an object. The traditional way is a (still unwritten) pattern language that utilizes the classic Gang-of-Four object creational patterns (and…
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The Frankfurt opera house, criving C programmers crazy since 1972
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Should cars be programmed to make life or death decisions?
With self-driving cars in our near future, I’ve seen more and more articles about the moral dilemma of what the car should do when faced with an impossible decision, for example, to either kill a grandmother or drive into a flock of children. In my mind, the pundits are getting it all wrong; the underlying…