Category: 1. Software Industry
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The future resurgence of copyleft
In 2009, half of open source code was licensed under the GPLv2 license, the canonical copyleft license. Every other license had less than 10% market share. Over the years, the MIT license and other permissive licenses kept climbing at the expense of the GPLv2. As of today, the MIT license is the leading license with…
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HarmonyOS, Android, and a radio interview
I was interviewed by Lovis Krüger German radio broadcaster WDR on Huawei’s HarmonyOS and the industry strategies around it. Two audio statements made it into the show: (1) HarmonyOS uses a lot of open source software and (2) Huawei can’t use the Android trademark without Google’s permission. So I thought I provide my notes here.…
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Open source project licensing
In a well-working community open source project, many people contribute. In particular, software developers will submit code contributions. As a consequence, without further measures, the copyright in the project’s code will be widely shared among its contributors. To ensure that a project can be used without fear of violating someone’s intellectual property rights, all project…
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Open source distributions by life-cycle
An open source distribution is a set of open source components configured and put together to work well as one piece of software. A commercial open source distribution is a product that you pay for, and a non-commercial distribution is freely available software. Commercial distributions may be complex products, but not all complex products are…
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Open source explained (in German, without jargon, in 1500 Words)
Open-Source-Software, im engeren Sinne, ist Computer-Software (Programme), die kostenfrei genutzt, modifiziert, und weitergegeben werden können. Bekannte Beispiele für Open-Source-Software sind das Linux Betriebssystem und der Firefox Web-Browser. Open Source im weiteren Sinne ist ein von Menschen getragenes Phänomen, das uns ungeahnte Möglichkeiten der weltweiten Zusammenarbeit sowie neue Geschäftsmodelle gegeben hat. 1. Open-Source-Lizenzen Am Anfang standen…
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Financial accounting software as a first-person shooter game (future article)
After listening to yet another report about the negative effects of computer gaming, I decided to publish today the abstract of an article about research I might undertake ten years from now. Abstract: Today’s employees learned key computing skills while playing computer games as children. These early experiences inform their expectations of user experience with…