Abstract: Open source has given us many innovations. This article provides an overview of the most important innovations and illustrates the impact that open source is having on the software industry and beyond. The main innovations of open source can be grouped into four categories: Legal innovation, process innovation, tool innovation, and business model innovation. Probably the best known innovations are open source licenses, which also define the concept.
Keywords: Open source, open collaboration, open innovation, software industry, business models
Reference: Riehle, D. (2019, April). The Innovations of Open Source. IEEE Computer vol. 52, no. 4, pp. 59-63.
Open Source Expanded is the name of a new column (open-ended article series) that I’m editing for IEEE Computer Magazine. Expect a new article on open source and how it is changing the world every two months!
The first article on the innovations of open source was just published, kicking of the column. I could not negotiate an open license, however, all articles will be free to read and download.
I’m very much interested in the governance of open source projects, in particular if these are user-led projects. With this post, I’m proposing a basic terminology to talk about the formal organizational structure underlying the governance of such open source projects.
It is no secret that software is everywhere. No traditional product has remained untouched, whether the product is being produced using software or whether software is an integral part of it. As part of this wave of digitization, established vendors from outside the software industry need to avoid that someone else will reap all the profits from their products. That someone else would be software companies that supply needed components. In particular software platforms can have such network effects that their providers can reach a monopoly position so that dependent vendors who need the platform will face a diminishing profit margin.
I just finished reading John Carreyrou’s book Bad Blood, which presents the story of the rise and fall of one-time Silicon Valley unicorn Theranos through his eyes as the journalist who broke the story. In case you missed it: Theranos was a healthcare company promising to sell a machine that could perform quickly and reliably a large number of blood tests needed by medical doctors to aid their patient care. The hitch: The technology never worked and Theranos managed to hide this from investors and the public for a long time.
I often get approached by software vendors with the suggestion that I teach a course using one of their product tutorials. There are plenty of open source databases, operating systems, and cloud computing solutions who want to make it into my curriculum. Of course, vendors don’t always call their product tutorials by that name, but use labels like college-level courses or the like, but this doesn’t change the content: They are still product tutorials. I can’t teach those and no self-respecting professor will ever do this. Let me explain.
Abstract: The aim of this project outline is to describe how universities and other higher education institutions (HEIs) can work with businesses to conduct teaching projects for and with students. Both parties stand to benefit; the projects generate recruitment, outsourcing and innovation (ROI) for businesses and provide HEIs with new partners for cooperation, a source of funds, and a boost to the attractiveness of their teaching.
Keywords: Industry university collaboration, research-to-industry transfer, business model, teaching
Reference: Dirk Riehle. “The Uni1 Project (2016).” Friedrich-Alexander-Universität Erlangen-Nürnberg, Dept. of Computer Science, Technical Report, CS-2018-05. Erlangen, Germany, 2018.